Huno showed us a 3D game that he is working on. + The lastest developement on FBA more games more options + EGL a wrapper that allow to compile OpenGL-ES Android sources directly for the Amiga + The latest Nova demos from Hans including render-to-texture, depth-textures and especially bitmap_as_texture that makes a big impression. This allow to use any AmigaOS bitmaps (Windows,screen,etc..) as a texture in a 3D Scene: amost wanted feature. Render-to-texture demo was less impressive but will allow in the future all the fancy effects seen in recent 3D games like water reflection, mirrors, etc... + The early demo from Toronca a 3D game from EntwicklerX
>Alain Thellier has just received his new X5000 from Relec and will start taking a look at Nova In fact I have already worked (on my Sam460) on porting a small GL demo directly to NOVA (not GL-ES) but there are still shaders errors I cant fix as I only works on it 1-2 hours per week. The Nova code in this demo will then serve to add Nova rendering to my Microbe3D library
Toronca, Nova game on AmigaOS 4.1 running with Nova and showing 200 FPS. Note: white pixels are because of the video projector that is in bad condition.
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